Universitas Islam Negeri Alauddin Makassar Proceedings, The 2nd International Conference on Science and Islamic Studies (ICOSIS-2024)

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THE EFFECTIVENESS OF GADGET-BASED LEARNING MODELS IN IMPROVING STUDENTS’ LEARNING CREATIVITY AT MAN 2 MAKASSAR
Suaebah Suaebah, Syahruddin Usman, A. Marjuni, Yuspiani Yuspiani

Last modified: 2025-07-29

Abstract


We live in an era where technology, particularly gadgets, has become an integral part of daily life, including in the field of education. One of the most essential 21st-century skills that students must develop to face future challenges is creativity. Gadget-based learning offers opportunities for personalized instruction tailored to individual learning styles, increasing student engagement and motivation by making learning more interactive and enjoyable. However, implementing gadget-based learning models to enhance student creativity at MAN 2 Makassar still encounters several obstacles. One major issue is unequal access to technology, as not all students have the means to own adequate gadgets or stable internet connections, leading to a digital divide. Additionally, limited digital literacy among teachers hinders their ability to fully integrate gadgets into effective teaching practices. This study aims to examine the extent to which the use of gadgets in the learning process can improve students’ creative abilities at MAN 2 Makassar. Specifically, it seeks to provide recommendations for curriculum development that incorporates gadget-based learning, improve the quality of learning through effective technology use, help students develop their creative potential, and prepare them to meet the demands of the digital era that requires innovation and adaptability.

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