Last modified: 2024-09-27
Abstract
This research aimed to find out the students’ perception of the use of audiovisual and wordwall game to improve students vocabulary. This was a survey research which involved 18 students from class 7.2 at SMPN 6 Dua Pitue, Sidrap Regency to answer some questions in a distributed questionnaire. The questions were about their perception of the use of these two media in the learning process. The results showed that (1) Students felt that audiovisual material helped them better understood and remembered new words, (2) Wordwall made vocabulary learning more fun and interactive (3) Audiovisual material helped them understood the meaning and the use of new words, (4) Wordwall game can be used as a tool to practice and test their understanding of new vocabulary, and (5) The use of audiovisual material and Wordwall games was easy to access and did not complicate the learning process.