Last modified: 2024-11-17
Abstract
Media is an important part that can engage students to learn. This research aims to determine the influence of Maze Board Games Learning Media on Learning Outcomes at SMA Negeri 11 Maros. The research method used was pre-experimental, with a One-Group Pretest-Posttest Design. Purposive sampling was employed in this study, with 36 students. The instruments used are learning outcomes tests, observation sheets and documentation. The data analysis techniques used is descriptive statistical analysis and inferential, the learning outcome score before treatment is 29.34 in the low category, while after treatment had an average of 78.11 in the high category. Inferential statistical analysis obtained N-Gain Score is 0,68, so H0 is rejected and H1 is accepted. These results suggest an influence of Maze Board Games Learning Media on Learning Outcomes at SMA Negeri 11 Maros.